wolfwings: (Default)
wolfwings ([personal profile] wolfwings) wrote2008-06-28 01:27 pm

Since other sites have posted one publically without reproach...

...such as PathGuy's 4th-Ed Character Creator, I feel a lot better about simply punting this out publically since I think it's more-or-less finished at a starting level. It doesn't handle feats or powers or anything but stock-book-1st-level currently, but it's very functional on any newer browser.

I'd especially love to hear if it works at all on any cell-phones, I honestly don't think it can in it's current state, but it might. I'll work on a revision to deal with those later, this one's meant for full-blown PC's on limited-bandwidth connections, the entire thing is only 6kb to download, or 3kb if you have a browser that supports gzip compression. Opera and Safari are relatively untested, but I've had reports it works.

Anyways... my interactive 4th-Edition Character Creation Helper.

Re: Looked through the rules, liked them.

[identity profile] ratbat.livejournal.com 2008-06-29 11:23 am (UTC)(link)
personaly as much as i LOVE 3.5 , the game can quickly become about 3 hours of addition and subtraction and rules lawyering. Simply put im kinda tired of doing all the math and I welcome the rules change. what im not happy about persay is that I dont see how its possible for players to play non standard races or monsters under this system unless a new savage species book is drawn up. also, multyclassing has been severly handicaped.

Re: Looked through the rules, liked them.

[identity profile] wolfwings.livejournal.com 2008-06-29 08:19 pm (UTC)(link)
Not really handicapped that I saw. Just simplified like the rest. And being a fighter that goes rogue is no longer the same as being a rogue that goes fighter, which I think is a good thing. =^.^=

But multiclassing is trivial now: Grab this feat, done. Want to multi-class more? Grab these other three feats. Woot, now you get your second classes powers instead of a paragon path. Done. 1-10 = multiclass dabling. 11-20 = true multiclassing.

And the Monster Manual has a LOT of monster races in player-playable settings. I'll probably add all the Monster Manual races with a checkbox to hide them later today actually.