wolfwings: (Default)
wolfwings ([personal profile] wolfwings) wrote2002-07-30 04:15 pm

And since I'm sure someone will care...

Yes, I have a displacer beast paladin. :-) No, he's not some combat monster, either, amusingly enough. And yes, he's Lawful Good, a diametric reversal from the species alignment, which made sense, why else would a displacer beast try to help people? Because he was trying to right the wrongs of his kind... which spells out Paladin to a T for me. *boom*

He ended up with a Charisma of 16, and an Intelligence of 6, as high as a Displacer Beast can start, that 6 cost me a roll of 17 or higher to get. :-)

Most of his stats are physically impressive, but he's not a combat monster for a simple reason, he can't wield any kind of magical or empowered weapon, Paladin or not. Mind you, Lay on Tentacles (as I renamed it) is useful to staunch bleeding. :-)

He's currently wearing leather armor, studded I believe, with two gem's inset on the shoulders, activated by touch.

One of them is a gem of Cure Light Wounds once a week. A minor boost to his Lay on Hands healing ability, nothing big. The other one gets far more use though, a gem of Spider Climb, three times a day. That gem is, far and away, his most-used ability. When a fight starts, zoom, he's above everyone, let's see them get closer than 10 feet to him then.

Oh, and did I mention that the only Feat he was given to start, I spent on something quite useful for that? Blind Fighting. Yup, he's great against any Medusai we come across. *laughs* Or anyone invisible, invisibility spells don't really slow him down much. :-)

And, amusingly, while he obviously doesn't have a lot of Int, so he can't use big words, he has a massively high Charisma, so he can use a metric ass-load of them in quick succession.

That's actually been useful on occasion already. And there's another reason he's gotten Spider Climb so early, he's the only non-humanoid player in the party. Ropes and such are great for everyone else to use, but how can a hexapedal displacer beast that weight a metric tonne get up that rope ladder, praytell? He can't, so he'll just walk up the wall instead.

Anyways, I have no illusions that he's a wonderful character, but he's my character, and has turned out wonderful for me to play, allowing me to play a carefree critter that's out to just Do Good in the world. Hell, aside from some skeletons and a gelatanous cube, we have yet to kill anyone. Mortally wound them, sure, but he's spent a Lay on Hands more than once already to stop an enemy from dying so we could turn them into the constables instead. That happened after said Medusa tried to put a sleeping draught in everyone's food, and only he and the full-blood juvenile Silver Dragon that owned the tavern resisted it. Mind you, I resisted it with a natural critical success, on top of being a Paladin to help. :-)

Said Medusa was... amusing. Kept trying to gaze at the dragon, while I just kept my eyes closed, and dangled from the ceiling with a tangle of tentacles smacking at her repeatedly.

Anyways, I'll be paying to get a couple drawings of the critter done at some point, and will post them on-line when I can. :-)

Displacer Paladin.

[identity profile] lionman.livejournal.com 2002-07-31 06:54 am (UTC)(link)
Indeed, I certainly find your Displacer Beast Paladin amusnig, and interesting! Then again, I'm also currently playing the half-dragon/half-gnoll whose the sorcerer/pilot in our Dragonstar game.

He's currently wearing leather armor, studded I believe, with two gem's inset on the shoulders, activated by touch.

Would that actually make that Leather Barding, since you don't have thumbs? :-) At least as a half-dragon, in a dragon-run, galatic empire, getting armour isn't terribly difficult, just generally expensive. (Dragons? They've got lots of money, right?!) But, being the magic-wielding sorceror, I generally don't wear lots of armour. I'm more oft worried about the condition of my spaceship!

Re: Displacer Paladin.

[identity profile] wolfwings.livejournal.com 2002-07-31 07:26 am (UTC)(link)
Yes, actually, it would be Leather Barding, since I'm also a Large creature, not a Normal-sized one. So, bump AC around a bit, and yup, I just use standard mount's barding tables for costs. :-)

Amusingly, I actually keep from using more expensive armor because it limits my other abilities far too much, so unless I get like Plate Mail +3, my un-enchanted Studded Leather Barding is a far better AC and still lets me hide and move silently. :-)

Re: Displacer Paladin.

[identity profile] lionman.livejournal.com 2002-07-31 11:12 am (UTC)(link)
Amusingly, I actually keep from using more expensive armor because it limits my other abilities far too much, so unless I get like Plate Mail +3, my un-enchanted Studded Leather Barding is a far better AC and still lets me hide and move silently.

Hide and move silently.....for a Paladin? I bet you subscribe to Military Intelligence too, don't you? ;-)

Re: Displacer Paladin.

[identity profile] wolfwings.livejournal.com 2002-07-31 04:05 pm (UTC)(link)
*grins* Okay, here's the skill breakdown, which is amusing.

Hide +14
Move Silently +9
Jump +9
Spot +4

And the only non-required-Paladin feat I have is Blind Fighting, so even if I can't see them, I can still hit them. :-)

And tentacles are great for sniffing a corridor for traps. =^.^=

Re: Displacer Paladin.

[identity profile] lionman.livejournal.com 2002-07-31 09:19 pm (UTC)(link)
I need more Spot, I think, for my Half-Dragon. You just can't have enough added to your Spot score. And having run into the Drow now, several times, I'm thinking Blind Fighting is worth investing in.

We're playing in the Dragonstar d20 venue. If you haven't looked into it, you should. Not a bad balance between Tech and Magic. If you like Shadow Run, this might be for you. :-)