wolfwings: (Default)
wolfwings ([personal profile] wolfwings) wrote2003-05-03 04:22 pm

Infrastructure and planning is commencing...

...for what, you may ask? Why, for continuous beam-trail effects in Q3A, of course. :-) I have a simple 'beam segment' function now, that will be modified shortly to take optional 'curving' values, so sequential segments of a beam perfectly line up with one another. A minor math glitch to cheat and allow for perfectly smooth Ki trails, both on projectiles and players, with the down-side of possibly-pinched spots along their length. There's a limit to how 'perfect' I can make things, unfortunately...

[identity profile] blaze-heartfire.livejournal.com 2003-05-04 02:47 am (UTC)(link)
*wavies!* Hewwo! I'm Blaze, umm if I'm correct I'm the kind of tall fur that left with hunter (dressed in black and a grey furry shirt) anywho hiya! Hope to see all this Q3 stuff or yours sometime ^-^